Project Sol: " An interaction between a man and his robotic assistants takes a surprising turn. " Real-time ray tracing, the holy grail of graphics, is now possible thanks to the NVIDIA Turing architecture and the NVIDIA RTX development platform. To showcase these new capabilities, NVIDIA created this cinematic ray-traced scene running in real time in Unreal Engine 4. It is powered by a single NVIDIA GeForce RTX 2080 Ti and shows off cinematic-quality rendering in real time.
Project Sol is a showcase of the NVIDIA RTX development platform which highlights cinematic ray-traced scenes running in real time on Unreal Engine 4. In Part 2, Sol ventures forth in his exoskeleton suit.
Project Sol demonstrates the power of the NVIDIA RTX development platform for creating cinematic ray-traced content that runs in real-time on a single GeForce TITAN RTX in Unreal Engine 4.22. In this chapter, Sol tests out his new suit when a challenger arrives.
The journey so far!
Working with the geniuses over at NVIDIA, We helped bring this lighthearted story to life.
ELEGANT SOLUTIONS ARE OBVIOUS IN HINDSIGHT
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