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Expert Modeling & Rigging Services
for Characters, VFX and Games
![BlackSwanEffect Character Modeling and Rigging](/img/3y0PgBmgfw-300.jpeg)
CHARACTER
High-quality character modeling and rigging services, delivering production-ready assets tailored to your needs.
![BlackSwanEffect VFX](/img/KItfOHAwkl-300.jpeg)
VFX
Detailed VFX modeling and rigging solutions that integrate seamlessly into your visual effects pipeline.
![BlackSwanEffect Games](/img/GKzC6ryC5R-300.jpeg)
GAMES
Game-ready modeling and rigging, creating optimized assets for smooth performance and stunning visuals.
What we do around here
We are a rigging powerhouse, dedicated to deliver production-proven top-tier rigs at an exceptional value that push creative boundaries! A rigging department at your fingertips, we can ramp up or down based on your project's scale, skillfully integrating our battle tested pipeline into your existing workflows for a seamless collaboration, all while aligning with your budget, whether it is a big blockbuster or an indie darling.
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Automated
Experience the pinnacle of rigging with our expert rigs delivered in a fraction of the time thanks to our custom-developed automation tools ranging from our proprietary Rig-Builder to our Quality Control.
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All-in-One
Save valuable time and resources by leveraging our 'Rigging Studio out-of-the-box' model and seamlessly integrate our battle tested pipeline into your existing workflows for a harmonious collaboration,
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Bespoke
With 17 years of award-winning expertise in the art of rigging we offer unparalleled flexibility be it for cartoonish charms, stunning photorealism, or game engine optimization. Discover the endless possibilities, tailored to your needs!
We're trusted by
![](/resources/images/logos/myth.png)
![](/resources/images/logos/cosa_vfx.png)
![](/resources/images/logos/netflix.png)
![](/resources/images/logos/reelfx.png)
![](/resources/images/logos/psyop.png)
![](/resources/images/logos/nvidia.png)
![](/resources/images/logos/lazy_droid.png)
![background blur cyan](/resources/images/blur-cyan.d28a5585.png)
![background blur indigo](/resources/images/blur-indigo.b752cf77.png)
What we have to show
![Rigging for SUPERPLASTIC](/img/SNmmt-zdfK-300.jpeg)
GHOST KIDZ - GOIN' OFF ft. Vince Staples - SUPERPLASTIC →
![Rigging for TrailerFarm](/img/L8Nf3903Hz-300.jpeg)
Fall Guys - TrailerFarm →
![Rigging for ATK PLN](/img/vTQ1Vu7lsh-300.jpeg)
ONCOR BOAT - ATK PLN →
![Rigging for NETFLIX](/img/3jPoE03fM8-300.jpeg)
WENDELL & WILD - NETFLIX →
![Rigging for Flight School & ATK PLN](/img/fgKNfwQ0dE-300.jpeg)
NO ACTIVITY - SEASON 4 - Flight School & ATK PLN →
![Rigging for Frame48](/img/QPQ1AwpyTG-300.jpeg)
MUSE - ALBUM TEASER - Frame48 →
![Rigging for NVIDIA](/img/oT3MolptSb-300.jpeg)
GTC 2021 - NVIDIA Jensen Keynote - kitchen reveal - NVIDIA →
![Rigging for LazyDroid](/img/GkgJlmLqpe-300.jpeg)
BLOOD LOTUS - LazyDroid →
![Rigging for Psyop](/img/hd4i8jc0-_-300.jpeg)
APEX LEGENDS - HUNTED - Psyop →
![Rigging for Reel FX](/img/lpa_pceklm-300.jpeg)
STAR SKIPPER - Reel FX →
![Rigging for Psyop](/img/vdfIFEPBd8-300.jpeg)
BOOM BEACH - Psyop →
![Rigging for Psyop](/img/a2VP5DFe9a-300.jpeg)
ALDI CHRISTMAS ADVERT - Psyop →
![Rigging for NVIDIA](/img/bNCTAFEHvO-300.jpeg)
PROJECT SOL - NVIDIA →
![Rigging for Myth](/img/tixf_XPcJb-300.jpeg)
FENGSHEN - Myth →
![Rigging for Digital District](/img/l5wuH2YD7_-300.jpeg)
DRISCOLL'S - Digital District →
![Rigging for ATK PLN](/img/UMag-654e_-300.jpeg)
TEZPIRE - ATK PLN →
![Rigging for LazyDroid](/img/n_CiO9mQRW-300.jpeg)
SUPERMAN LIVES - LazyDroid →
![Rigging for LAZYDROID](/img/CvRa6yc9uz-300.jpeg)
SHADOW THE WIDOWS LAIR - LAZYDROID →
![Rigging for SHOMEN PRODUCTIONS](/img/y_OP3_YSJj-300.jpeg)
PERFECT PLACE - SHOMEN PRODUCTIONS →
![Rigging for Studio4039](/img/WRuJm0hmPj-300.jpeg)
LEGO - Studio4039 →
![Rigging for ZebraCreative](/img/bfS4vR_YDM-300.jpeg)
DIRTY DOG - ZebraCreative →
![Rigging for ZEBRACREATIVE](/img/kqTtNXzmDC-300.jpeg)
COOL INC - ZEBRACREATIVE →
![Rigging for LazyDroid](/img/IvcK-IavnW-300.jpeg)
BLACK SCIENCE - LazyDroid →
Simple Tricks & Nonsense
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How to group actions into a single Undo Chunk in Maya?
When working with Maya scripts, there are times when we want to group multiple operations into a single undoable action...